One of parents’ and teachers’ biggest concerns about kids’ use of technology is the issue of distraction. As much as being wired can help kids with school work, it can also lead to temptations for goofing off.
While opportunities for social interaction online can help kids collaborate and work together on school projects, they can also be distracting. That was Pierce Higgins’ experience with his three teenage children, who spent a lot of time on Facebook. Higgins started to ask himself, “How can one harness the energy that teenagers have about their Facebook?”
Higgins teamed up with his brother, Ronan Higgins, and a group at Trinity College in Dublin, Ireland to develop Aftermath, software that directs kids to a math skills game where players can earn time on social networking sites. Parents buy and install the software, then choose which sites they want to limit, like Facebook, Twitter, YouTube and Minecraft.