dnd

Showing 48 posts tagged dnd

“How Dungeons & Dragons Made Me the Boss” by Leslie Camacho

But really, all I needed to know about being the president of a software company I learned from playing Dungeons & Dragons. In 5 minutes and d20 slides I will reveal these mystical secrets so you to can emerge victorious from cubicle dungeons and slay its dragons without becoming one yourself.

If you haven’t tried D&D, then you need to come over to my house. Adorkably hilarious short presentation on how D&D can teach you to be a better business leader.

  1. Collaborative Storytelling
  2. Numbers
  3. Imagination

Girl with a Lesson Plan: Looking for good tabletop games for 2 or more that I can put on our wedding registry!

girlwithalessonplan:

imagetheshadowofwyveraryborealis answered your question: Looking for good tabletop games for 2 or more that I can put on our wedding registry! Card/RP games are fine!

Oh, oh, I can help with this. What games do you have/like?

gjmueller also asked: cooperative/competitive?

Competitive:

  • Penny Arcade: Gamers vs Evil (deck building, fun and funny)
  • Cards Against Humanity (Apples to Apples for adults)
  • Lords of Waterdeep (8 turns worker placement)
  • D&D Adventure Games (I like Ashardalon the best - mini dungeon exploration)
  • Discworld (worker placement, funny if you’ve read the books)
  • Tigris & Euphrates (resource management and dominos)
  • Tsuro of the Sea (puzzle game)
  • 7 Wonders (resource management)
  • Settlers of Catan (resource management)
  • Fluxx (card game where the you change the rules)

Cooperative:

  • Castle Panic (technically a card game, but fast & fun)
  • Pandemic (kinda coop resource management)
  • Elder Sign (dice game)
  • Island of Dr Necreaux (coop card game)
  • Arkham Horror (exploration game - effectively a Lovecraft dungeon)
  • Forbidden Island (easy worker placement)
  • Yggdrasil (coop resource management)

Glossary:

Card game: game play is determined by cards.

Deck building: a type of card game - you collect cards, discard cards, draw cards, play cards, choose what you add to your hand to beat the other player.

Dice game: game play is determined by rolling dice.

Exploration game: you have limited information, and gameplay is based on discovering game elements.

Resource management: players acquire and spend the currency of the game to advance gameplay, and success is based on net profit (whoever acquires/spends most efficiently)

Worker placement: like resource management, except the placement of workers determines how players acquire or spend the currency of the game.

Extra nerdy thoughts:

Cooperative games didn’t exist until D&D…can you think of a game you played that required you to work together to win before 1974-ish?

jtotheizzoe crits:

How a 12-Year-Old Used Dungeons and Dragons to Help His Scientist Dad With His Research
Ever hear about the trick where a man stands on the sidewalk, silently staring up into the sky? Without fail, bystanders and passers-by will at least glance up, if not stare alongside him. Animals from humans to birds are prone to look where others are looking.
But why? Are we focused on following people’s faces or are we following their eyes? The brain has regions that support both ideas.
Alan Kingstone, of the University of British Columbia, asked his son Julian for help in figuring out which theory was correct. Julian’s idea? Use the Dungeons & Dragons Monster Manual, full of monsters with eyes on places other than their heads, to test people’s gaze.
The result? You’ll have to send your eyes over to Not Exactly Rocket Science to find out more. Oh, and congratulations to Julian for getting his work published in a Royal Society journal!! I feel pretty darn good about our young scientists :)
Yes or no: Coolest scientific application of D&D ever? I think the eyes have it.

YES! High-res

jtotheizzoe crits:

How a 12-Year-Old Used Dungeons and Dragons to Help His Scientist Dad With His Research

Ever hear about the trick where a man stands on the sidewalk, silently staring up into the sky? Without fail, bystanders and passers-by will at least glance up, if not stare alongside him. Animals from humans to birds are prone to look where others are looking.

But why? Are we focused on following people’s faces or are we following their eyes? The brain has regions that support both ideas.

Alan Kingstone, of the University of British Columbia, asked his son Julian for help in figuring out which theory was correct. Julian’s idea? Use the Dungeons & Dragons Monster Manual, full of monsters with eyes on places other than their heads, to test people’s gaze.

The result? You’ll have to send your eyes over to Not Exactly Rocket Science to find out more. Oh, and congratulations to Julian for getting his work published in a Royal Society journal!! I feel pretty darn good about our young scientists :)

Yes or no: Coolest scientific application of D&D ever? I think the eyes have it.

YES!
YES

Too good to be true; we got past the first warforged guard only to find the threshold of our Assassin’s sneaking around attention is close to zero. Boring conversation anyway - we’re gonna have company! High-res

Too good to be true; we got past the first warforged guard only to find the threshold of our Assassin’s sneaking around attention is close to zero. Boring conversation anyway - we’re gonna have company!