There are Apps for Teachers on the App Store! The apps include fun games, organizational tools, and even PowerSchool. I am so glad this was finally discovered (well, technically I have to give my boyfriend the credit for the discovery). Go check it out!
APPitic is a directory of apps for education by Apple Distinguished Educators (ADEs) to help you transform teaching and learning. These apps have been tested in a variety of different grade levels, instructional strategies and classroom settings.
The new venture is part of Plan UK’s Because I am a Girl campaign, which fights for the rights of 75m girls worldwide who are not in school. “We’re hoping that this app will really make it easy for people to engage with the campaign and also make a difference for girls in some of the world’s poorest countries,” says Wylie.
Where can today’s students go to learn how to make an app? That’s the question Thomas Suarez, a sixth-grader from suburban Los Angeles, asked himself after realizing that most of his peers like to play games and use apps, but schools don’t teach the basic programming skills needed to make them. So Suarez, who taught himself how to make apps using the iPhone software development kit—he created the anti-Justin Bieber, Whac-a-Mole-style game “Bustin Jieber"—decided to start an app club at school.
Custom mobile apps, which typically function as condensed versions of a school or district website, are a nascent, but growing, trend. Most help parents and students catch up on the latest news or browse specific information, like teacher contact information sorted by school or last name, along with calendars, news briefs, and even photos. Many offer only basic navigation and a perfunctory interface.
Almost half the families with incomes above $75,000 had downloaded apps specifically for their young children, compared with one in eight of the families earning less than $30,000. More than a third of those low-income parents said they did not know what an “app” — short for application — was.
People are spending more time inside mobile applications on average than they are on the web, according to an analysis from Flurry, a mobile analytics firm.
Flurry measures the time people spend in apps through its own direct analytics. It got numbers for the web using public data from comScore and Alexa. The analysis is somewhat imperfect, but even if you judge it solely on a directional basis you can see mobile apps are consuming more and more time.
So what are people doing in those apps? Gaming and social networking, which absorb 79% of people’s time, according to Flurry. The rest is news, entertainment, and other apps.
Today, U.S. News and World Report released their 28th annual ranking of the top higher-education institutions across the nation. While this list of schools represents traditions of academic excellence that span centuries, these institutions also clearly recognize the importance (and value) of modern technology in academia. We’re thrilled that 61 of this year’s top 100 universities have chosen Google Apps for Education to help improve communication and collaboration on campus.