Where can today’s students go to learn how to make an app? That’s the question Thomas Suarez, a sixth-grader from suburban Los Angeles, asked himself after realizing that most of his peers like to play games and use apps, but schools don’t teach the basic programming skills needed to make them. So Suarez, who taught himself how to make apps using the iPhone software development kit—he created the anti-Justin Bieber, Whac-a-Mole-style game “Bustin Jieber“—decided to start an app club at school.
apps
Showing 52 posts tagged apps
Creating An App to Market Your School
Custom mobile apps, which typically function as condensed versions of a school or district website, are a nascent, but growing, trend. Most help parents and students catch up on the latest news or browse specific information, like teacher contact information sorted by school or last name, along with calendars, news briefs, and even photos. Many offer only basic navigation and a perfunctory interface.
Half of Adult Cell Phone Owners Have Apps on Their Phones
Our latest report explores recent trends in app downloads: Who uses apps? What do they download? Who pays for apps—and how much? Read more…
via pewinternet
“Almost half the families with incomes above $75,000 had downloaded apps specifically for their young children, compared with one in eight of the families earning less than $30,000. More than a third of those low-income parents said they did not know what an “app” — short for application — was.”
How do you find good educational apps?
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People Are Spending More Time In Mobile Apps Than On The Web
People are spending more time inside mobile applications on average than they are on the web, according to an analysis from Flurry, a mobile analytics firm.
Flurry measures the time people spend in apps through its own direct analytics. It got numbers for the web using public data from comScore and Alexa. The analysis is somewhat imperfect, but even if you judge it solely on a directional basis you can see mobile apps are consuming more and more time.
So what are people doing in those apps? Gaming and social networking, which absorb 79% of people’s time, according to Flurry. The rest is news, entertainment, and other apps.
via smarterplanet
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Tradition meets technology: top universities using Apps for Education
Today, U.S. News and World Report released their 28th annual ranking of the top higher-education institutions across the nation. While this list of schools represents traditions of academic excellence that span centuries, these institutions also clearly recognize the importance (and value) of modern technology in academia. We’re thrilled that 61 of this year’s top 100 universities have chosen Google Apps for Education to help improve communication and collaboration on campus.
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The New York Public Library has released three mobile applications in the past six weeks. The most recent, NYPL Mobile, is part of the library’s larger conversion of its online catalog into a system run by Bibliocommons, a private company that manages such operations for more than 40 library systems in the United States and Canada. It aims to make it easier to find books, by adding reader ratings and reviews, as well as allowing users to create lists and personal bookshelves.
NYTimes may require registration, but you don’t need to access the article to get the free app.
Making Music with iPads, iPhones and iPod Touches
Fantastic link that lists several different apps for mixing, notating, and reading music, along with useful peripherals and other blogs that can be used as resources.
If you’ve ever thought about using this kind of technology in the classroom, or even for personal use, this is a great place to start.
via teachplaysing
BREAKING: iTunes App Store launches "Apps for Teachers" section
Google maps + Wikipedia = Wikihood. (free iPad/iPhone app)