Showing 69 posts tagged apps
In the early 1970s, Dale LaFrenz helped start the Minnesota Educational Computing Consortium (MECC), with the goal of getting Apple computers into each and every school district in the state. Now LaFrenz is back with his Twin Cities startup, Re@L (Real Experiences At Life), which “creates highly effective iPad apps that help kids learn more efficiently”.
The company currently offers three sets of apps that help children develop critical thinking and problem solving skills, with the hope of inspiring a love of learning that will continue throughout their lives.
A nice collinktion of iOS and device-agnostic apps students can use for recreational or curricular learning.
This is a single page scoring rubric for students to use when they are reviewing apps (in or out of the classroom).
The scoring rubric has 5 sections and each can be scored between 0-4. A perfect App can get a score of 20.
The 5 sections for review are:
1. Appeal: Looks and Sounds
3. User Friendly/Directions
5. Differentiation of Learning
Created by NJ Superintendent Scott Rocco, this list is chock-full of tons of different apps that can fill out just about every category of Bloom’s Taxonomy. It includes the name of the tool, what level of Bloom’s Taxonomy it addresses, where you can find it, what it does, and last but definitely not least, how you’ve been using it in your classroom. As of this writing, there are 83 tools in the list.
So go on- check it out! It is a Google Doc, so it is easily editable so that you can all add your favorite tools to the list!
Every year at Hollywood award shows, we see fantastic movies celebrated for their rich storytelling and dynamic performances. Your students can become moviemakers, too, thanks to some powerful apps for mobile devices.
Here are the free ones:
- iMotion HD (iOS: Free, Upgrade Available)
- Magisto Video Editor & Maker (Android: Free)
- Andromedia Video Editor (Android: Free)
If you are also an ESL student who wants to learn English or improve his or her English language skills, these apps will be helpful for you:
A new analysis of published research suggests the practice of meditation may provide as much relief from some anxiety and depression symptoms as antidepressants.
This might be fun to try, since we’re at the beginning of the year and for many of you it’s a time for personal renewal.
Need an iOS app to get you started? One of my favourites is The Mindfulness App. You can set daily “mindfulness notices” to help you get in the habit, try a guided 3 or 5 minute break when you need it, or start/end the day calm with a 5 minute body scan.
Use your phone to create .pdfs of paper docs or pages and upload them to Google Drive, Evernote, Dropbox. OK!
I suggest that teachers should all give the app [Things to Think About] a download and take a look regardless of what grade you teach. It may provide you with some inspiration for your own app, or idea to pursue with YOUR students this year.
No one codes who doesn’t understand algebra — you know, the hard stuff that looks like a Slavic language with some numbers thrown in. To get a lot more kids, especially ill-prepared urban kids, into the bright future that comes with computer science, someone had to build up their math first.
So later on, Schanzer would create Bootstrap’s curriculum. Because — buyer beware! — most of the apps and programs that currently promise to teach kids algebra are fun, but a total waste of time.
“When you hear, ‘This is so amazing! These apps teach kids to program!’ That’s snake oil. Every minute your students spend on empty engagement while they’re failing algebra, you’re assuring that they’re not going to college. Studies show that the grade kids get in Algebra I is the most significant grade to predict future income.”
image via flickr:CC | Ben Clinch
Got a mac? Use these apps to help keep you focused on tasks, make sure you take breaks, and boost your productivity!
the app store turns 5 this month and to celebrate they’re giving away some of their best apps. our personal favorite is the barefoot world atlas.